Making every hero clearer in combat
We are refining hero roles, signature abilities and combat readability. Hero designs and balance remain in development and may change as we test.
Roadmap
What we have finished in the Unity game, what we are working on now and what we would like to do next. No release dates: plans change as we test and learn. The earlier HTML5 prototype has its own section at the bottom.
Road to release
The whole journey on one page: what is done, what we are building now and what is left before release. No dates, because plans change as we test.
19 of 37 planned steps done, 5 in progress. Counted by steps, not by time: the last steps are the big ones.
Done3/3
We started from nothing with one question: can a MOBA be simple enough for a phone and still have depth?
Done5/5
The prototype became a real mobile game, rule by rule.
Done5/5
A fresh roster, built to be easy to tell apart.
Right now5/9
Making the game readable for a brand-new player, and fair to play against.
Being built0/5 · 5 in progress
You cannot improve a game you cannot see. We are adding the services that tell us how people play and bring them back.
Next1/5
A 3v3 game needs a full lobby. Our first goal is thousands of players, before any income.
Before release0/5
The paperwork and polish that turn a project into a product.
Ideas0/4
Things we like but have not started.
Current focus
We are refining hero roles, signature abilities and combat readability. Hero designs and balance remain in development and may change as we test.
We are improving bot reactions and decision-making so matches feel challenging while giving players a fair chance to respond.
We are strengthening automated tests so they follow the game’s real settings and rules. Automated tests help us find problems, but they do not replace Unity builds and phone testing.
Things we want to build. Order and scope may change, and nothing here is a promise.
Planned Unity work will appear here once Simon and Rickard have reviewed it.
Finished Unity work is shown here once it has been checked.
Nothing confirmed as finished yet.
Have an idea for the roadmap? Suggest it in Community ideas.
Development history
Before we moved to Unity, we tracked the HTML5 prototype here. These milestones describe that earlier version, not the current game. Read about our journey.