In progressDemoHTML5 prototypev0.8.9 – v0.8.16

Minion and base balance

Started in the earlier HTML5 prototype. The game is now being built in Unity.

Rickard has been tuning how minions and heroes damage the enemy base, so matches have a clear ending without being over too fast.

  • Minions deal extra damage to the base early in the match
  • Minions inside the enemy tower range hit the tower first
  • Minions got more health and a little armour against heroes

Back to the roadmap