Over the last few versions (v0.8.9 to v0.8.16) Rickard has been tuning how much damage reaches the enemy base.
## What changed
- Minions deal much more damage to the base while team levels are low: ×4.0 at level 1, falling to ×2.0 at level 10
- Minions that are inside the enemy tower's range now attack the tower first
- Minions have 30 % more health and take 25 % less damage from heroes
## Why
We want pushing a lane together with your minions to feel strong, and matches to reach a clear ending.

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